Patch: Mirta's outfit is never lost, and Rookgard quests in the Quests panel
If you finished Mirta's wolves without choosing your first outfit, you can now choose it from anywhere, even in Semura.
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Everything that has changed in the world, newest first.
If you finished Mirta's wolves without choosing your first outfit, you can now choose it from anywhere, even in Semura.
On phones the joystick no longer sends you diagonally when you meant to walk straight.

The cave under the sewers of Semura is now a worm nest: no more wraiths, every corner reachable, and a new creature, the Worm.

Below the manholes of Semura there is now a real sewer: narrow tunnels, torches on the walls and giant rats only.

Our community has a home: live events, the deeds of every player as they happen, patch notes and a place to talk.

Softer desert beasts, an easier scarab quest, the quest tracker always readable on mobile and a few important fixes.

Rent a house, ride a horse, survive the abyss portal and take on seven new quests between level 12 and 20.

Rogues strike twice, Knights can charge, Mages hide behind their mana, and fights between players finally end. Every vocation is now measured against the others, in the hunt and in PvP.

Hunt together with shared experience, trade safely with other players, and face creatures that cast spells. Plus a new map of where to hunt.

A major rendering update: no more stutters on high floors and around mountains, and no more black screen.

Climb Greystone Peak and Frostfang Spire, descend into their dungeons, and claim the chests that wait at the top.

A new logo, a redesigned website and a live feed of everything that happens in the world.

Clearer skull rules, a red square on your target, and no more escaping a fight by logging out.

Found a guild from level 50 and fight under its name. The Shop opens with the first outfits and items.

You can now see every attack coming, chase your target, open level doors and message your friends.

Rivers of lava, eight new demons and a voyage only the bravest should take. The captain is waiting.

New gear and two new merchants for Archers and Ninjas, quest chests, and the Innkeeper's first quest.

A new frozen region is open. Ask the Ship captain in Semura for passage, and bring warm clothes.

Health, mana, experience, gold and backpack are now handled by the server and saved automatically.

Monsters, loot and items on the ground now live on the server: every player sees the same world at the same moment.

The world is live: create an account, choose a name and take your first steps on the island of Rookgard.

Create an account on gravhold.com and keep up to five characters, each with a name that belongs to you alone.