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Update
Update
One shared world for every player
15 September 2026 · Gravhold
Until now, each player was running a private copy of the world. Two players could fight the same creature and each see a different fight, and loot that had already been taken could still appear for someone else.
With this update the world runs on our server, and everyone sees the same thing.
What changed
- Creatures spawn, hunt and die on the server. Everyone fights the same monster.
- Loot belongs to the corpse. Once an item is taken, it is gone for everyone.
- Items dropped on the ground are visible to all players, and the first to pick them up keeps them.
- Items that do not fit in your backpack fall to the ground instead of disappearing.
- Corpses decay after a while.
