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Three portal quests for levels 32 to 34, and the Ashen Templars

3 de novembro de 2026 · Gravhold

The portals

  • When you accept one of these quests, the one who gives it opens a portal right next to them. Only heroes carrying the quest can step in: go alone, or with up to three friends who have it too.
  • The portal stays open for a minute. If you lose, or let it fade, talk to them again and choose Open the portal.
  • When the trial is won, a green portal takes you home, right next to the one who sent you.
  • If you disconnect during a trial, you leave it: when you come back you are next to the one who sent you, and the trial starts over. Nobody stays stuck inside.

The Ash Gate (level 32, Ignis in Semura)

  • An island of basalt on a sea of lava. Keep Ignis's Ward Stone standing for three and a half minutes while the fire cult climbs out of the cracks.
  • Some of them do not even look at you: they only want the stone. Stop those first.

Five Black Candles (level 33, Aya in the Glacial Abyss)

  • A sanctum under the glacier. Stand next to each black candle for three seconds without being hit, and it goes out.
  • Every candle you put out melts a wall of ice and opens the next room. The last one is guarded by the Candlekeeper.

The Herald of Cinders (level 34, Kael in the Demoniac Abyss)

  • A platform above the lava, and something in chains in the middle of it.
  • At two thirds of its life it calls the cult. At one third the edge of the platform falls into the lava and burns: stay in the middle.

The Ashen Templars

  • Finish the three and Kael gives you the armour of the Ashen Templars: the Ashen Templar e as Ashen Dame, both yours.
  • Every trial is timed: the fastest clear of each one is announced in Live and on Discord.