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The Merchant of Semura: legendary wares, three a week

2 November 2026 · Gravhold

The second batch of your Discord suggestions: gold should be worth something.

The Merchant

  • He stands on the main street of Semura, in front of the Blacksmith and the Ninja master: red rug, iron chest, lantern.
  • He sells eight legendary pieces, one notch above the best gear any shop sells. No creature drops them and no smith can forge them.
  • He shows three at a time, and the stall changes every Monday at midnight (UTC). They rotate in turn, so every piece comes back at least once every three weeks.
  • Prices go from 220,000 to 400,000 gold. Each piece shows the vocation that can wear it.

The eight pieces

  • Knight: Sovereign plate (arm 30), Sunbreaker (atk 64), Aegis of the First King (def 43)
  • Mage: Starweave robe (arm 21), Staff of the Last Star (atk 44)
  • Archer: Stormcaller bow (atk 52)
  • Ninja: Abyssal fang (atk 80)
  • Everyone: Heart of the Cosmos (arm 12)

Your depot is your bank

  • Gold is heavy, so no one can carry 300,000 coins. Now every shop takes the gold you carry first, and the rest from your depot, wherever you are.
  • The shop window shows both: *You have X gold (+Y in your depot)*.

Shop prices

  • Cheap gear (up to 300 gold) costs exactly what it did: nothing changes for new players.
  • Above that, prices grow faster, up to four times the old price for the best pieces. For example: Royal plate 35,000, Draconic cuirass 70,000, the best ninja blades 160,000.
  • Selling stays the same: shops pay 40% of the base value.

Next on the list: perks and vocation bonuses on items. Keep the ideas coming on [Discord](https://discord.gg/utjNYaWuVH).